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'An introduction to Programming using the NXT robot'

Resource Review

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Description

This instructional PDF was created by Sandy Garner, a Professional Practice Fellow at Otago University's Computer Science Department, to assist with the basic programming of Lego's NXT robots using Lego Mindstorm software.

Curriculum and Qualifications links

Content

The PDF uses screen-captures combined with precise and clear annotation to take students step-by-step through the series of basic programming commands required to control the NXT robot.

The PDF creates a familiarity with the functions of the NXT robot, by offering successively complex challenges for students to carry out. From walking a set distance, to following a curved line using the robot's built-in light sensors, each challenge builds on a set of fundamental programming skills.

Ease of use

The combination of annotated screen-shots and simple step-by-step instructional writing makes the PDF extremely easy to use for students, as well as teachers unfamiliar with robotics. The reading level has been aimed at "bright students from 8-10 years old" but could easily be used with senior students new to programming.

Accessibility

The PDF is freely available and can be downloaded: download PDF (3MBb)

Rating

Tony Reid at Kaikorai School has been using Sandy's resource since 2007 as part of the school's "Robolab" electives programme.

"I have very few skills and little knowledge in robotics, but the booklet has worked well as a total learning and teaching tool," Tony says. "The illustrations and bold type help to make the connections for students and they can easily follow the progressions, though it suits capable readers and good problem solvers best. From work with this book we can select capable and committed kids to go on to RoboCup team work."